﻿using UnityEngine;
using System.Collections;

public class tuichu : MonoBehaviour {



	// Use this for initialization
	void Start () {
	
	}
	
	// Update is called once per frame
	void Update () {
		if (Application.platform == RuntimePlatform.Android && (Input.GetKeyDown(KeyCode.Escape)))
		{
			Application .Quit();
		}
	}




}
